- Project 1 – Technologies that help: Exploring different design strategies.
User centred design, ergonomics, mathematical modelling, mechanisms and leverage, Computer Aided Design and prototyping
- Project 2 – Identity: using creative textiles to express yourselves.
The design process, hand stitching techniques, transfer printing, fabric types and origins,
- Project 3 – Healthy Eating: Understanding the functions of key nutrients.
The eatwell guide, micro and macronutrients, energy values, diet related health problems, adjusting recipes to accommodate needs.
- Project 4 – Pull Along Toy: designing products for a specific user.
Investigating user needs, types of timber, hand tools, safe use of the pillar drill, scaling templates, isometric drawings.